Alexia, Queen of the Damned
Stats
SPD: 6
MAT: 8 RAT: 7
DEF: 15 ARM: 16 HP: 5
PC: 4 FA: C
Size: Small (30mm)
Mercenary: Gravediggers, Storm Legion, and Winter Korps
Abilities
Dominate Undead (★Attack) - Dominate Undead is a RNG 10 arcane attack. You may take control of target enemy non-Leader undead warrior model hit by this attack and immediately make a full advance with that model followed by a basic melee attack, then Dominate Undead expires. A model can be affected by Dominate Undead only once per turn.
Grim Returns (★Action) - RNG 5. Target friendly trooper model. If the model is in range, return one destroyed Grunt to its unit. The Grunt returns with one unmarked damage box. Place the returned Grunt within 2” of the target trooper model. The returned Grunt must forfeit its Normal Movement and Combat Actions the turn it is returned to play.
Hellfire (★Attack) - Hellfire is a RNG 10, POW 14 arcane attack. Models disabled by Hellfire cannot make a Tough roll. Models boxed by Hellfire are removed from play.
Wages of Death
When this model makes an attack or damage roll, it can suffer 1 damage point to reroll the roll. Each attack or damage roll can be rerolled only once as a result of Wages of Death.
Weapons
Witchfire
MAT: 7 RNG: 1 POW: 12
Weapon Master
Damage Type: Magical
Death Toll [small or medium-based] - When this weapon boxes a living enemy warrior model, remove that model from play and return one Grunt to a friendly small or medium-based unit within 8” of this model. Place the Grunt within 2” of another model in that unit. The Grunt must forfeit its Normal Movement and Combat Action the turn it is put into play.
Devour Essence - A model hit by this weapon loses all essence points and soul tokens.
Life Drinker - When this model boxes a living enemy model with this weapon, this model can remove d3 damage points.
Gorman di Wolfe, Revolutionary Agent
Stats
SPD: 6
MAT: 5 RAT: 6
DEF: 14 ARM: 12 HP: 5
PC: 3 FA: C
Size: Small (30mm)
Mercenary: Crucible Guard, Llaelese Character
Abilities
Smoke Bombs (★Action) - Center a cloud effect template on this model. This template remains in play for one round.
Weapons
Experimental Bomb Launcher
RAT: 6 RNG: 12 AOE: 2 POW: 12/8
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
- Black Humor - This weapon gains Continuous Effect: Corrosion and Grievous Wounds for this attack.
- Experimental Warhead - Models hit by this attack suffer the Fire and Corrosion continuous effects.
- Spontaneous Combustion - On a direct hit, add an additional die to this weapon’s damage roll if the model hit is suffering a continuous effect. Add two dice instead if the model is suffering from two different continuous effects. Then, all continuous effects on that model expire.
Stiletto
MAT: 5 RNG: 1 POW: 9
Koldun Lord Damien Korovnik
Stats
SPD: 6
MAT: 7 RAT: -
DEF: 13 ARM: 14 HP: 5
PC: 3 FA: C
Size: Small (30mm)
Mercenary: Sea Raiders and Winter Korps
Mercenary Attachment - Before the start of the game, attach this model to a friendly Leader for the rest of the game. Each Leader can have only one model attached to it. The attached model is part of its Leader’s battlegroup. This model is considered to be the same Faction as its leader.
Abilities
Blizzard (★Action) - Choose a friendly Faction model within 5” of this model. Center a cloud effect template on the chosen model. The template remains centered on the model for one round. If the chosen model is destroyed or removed from play, remove the template from play.
Razor Wind (★Attack) - Razor Wind is a RNG SP10, POW 12 arcane attack. On a critical hit on a warjack or warbeast, fill in the unmarked damage boxed or circles on the last column or branch damaged.
Spell Slave (★Action or ★Attack) - This model must be in its Leader’s control range to make the Spell Slave special action. When it does, it casts one of the spells on its Leader’s card with a COST of 3 or less. This model cannot cast upkeep spells or spells with a RNG of SELF or CTRL. When casting an offensive spell, Spell Slave is an arcane attack.
Weapons
Blade Attack
MAT: 7 RNG: 1 POW: 12
Damage Type: Magical
Dispel
Krueger, Wrath of the Blighterghast
Stats
SPD: 6
MAT: - RAT: 7
DEF: 15 ARM: 17 HP: 10
PC: 7 FA: C
Size: Medium (40mm)
Mercenary: House Kallyss, Storm Legion, and Winter Korps
Abilities
Ashen Veil
This model has concealment. Living enemy models without Resistance: Fire suffer -2 to attack rolls while within 2” of this model.
Hyper-Regeneration
Remove d3 damage points from this model at the beginning of each of its activations.
It Burns!
If this model is hit by a melee attack, immediately after the attack is resolved the attacking model suffers the Fire continuous effect unless this model was destroyed or removed from play by the attack.
Mental Force
This model can use Mental Force at the beginning of each attack. If it does, all attack and damage rolls resulting from the attack are boosted. After the attack is resolved, this model suffers d3 damage points.
Path of Flames
During its activation, this model can forfeit its Normal Movement to use Path of Flames. If it does, place this model anywhere completely within 8” of its current location. Other models within 2” of this model after it is placed immediately suffer a POW 13 fire damage roll.
Weapons
Dragon’s Fury
RAT: 7 RNG: 10 ROF: 2 POW: 12
Pistol
Damage Type: Magical
Damage Type: Fire
Continuous Effect: Fire
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
- Eruption of Ash - On a direct hit, when a model is boxed by an attack made with this weapon, center a 3” cloud template on the boxed model and then remove that model from play. The template is a hazard that remains in play for one round. Enemy models entering or ending their activations in the template suffer a POW 12 fire damage roll.
- Howling Flames - This model’s base stats become RNG SP 10 and POW 13 for this attack. This attack causes fire damage and models hit suffer the Fire continuous effect.
Prisoner 102822
Stats
SPD: 6
MAT: 8 RAT: -
DEF: 14 ARM: 16 HP: 8
PC: 4 FA: C
Size: Small (30mm)
Mercenary: House Kallyss and Winter Korps
Abilities
Blood-Quenched
This model gains a cumulative +1 ARM and +1 to its melee damage rolls for each enemy model it destroys with a melee attack during its activation. This bonus lasts for one round.
Spell Ward
This model cannot be targeted by spells.
Weapons
Fellblade
MAT: 8 RNG: 3 POW: 12
Weapon Master
Damage Type: Magical