Arkanists
Stats
SPD: 6
MAT: - RAT: 5
DEF: 13 ARM: 13 HP: 5
Models: 3 PC: 4 FA: 4
Size: Small (30mm)
Abilities
Sigil of Power (★Action) - RNG 6. Target friendly model/unit. If the model/unit is in range, its weapons gain Damage Type: Magical. Sigil of Power lasts for one turn.
Empower (★Action) - RNG 6. Target friendly Faction warjack. If target warjack is in range and it was suffering Disruption, it is no longer disrupted. The warjack gains 1 focus point.
Razor Wind (★Attack) - Razor Wind is a RNG SP10, POW 12 arcane attack. On a critical hit on a warjack or warbeast, fill in the unmarked damage boxed or circles on the last column or branch damaged.
Weapons
None (spell support unit)
The Hounds
Stats
SPD: 6
MAT: 6 RAT: 6
DEF: 14 ARM: 15 HP: 8 (each)
Models: 3 PC: 8 FA: C
Size: Small (30mm)
Unit Abilities
Individual Members
Teterya
Granted: Inspiration
While this model is in play, models in its unit gain +1 to attack rolls.
Weapons:
- Death Whisper Carbine: RAT: 6 RNG: 8 POW: 6 - Pistol, Armor-Piercing
- Battleshield: MAT: 6 RNG: 1 POW: 12
Fedyniak
Granted: Prowl
While this model is in play, models in its unit gain Prowl.
Weapons:
- Grenade Launcher: RAT: 6 RNG: 12 AOE: 2 POW: 12/8 - Pistol, Arcing Fire
- Battleshield: MAT: 6 RNG: 1 POW: 12
Skrobala
Granted: [[Keyword Reference#Reposition|Reposition [3”]]]
While this model is in play, models in its unit gain Reposition [3”].
Weapons:
- Assault Cannons: RAT: 6 RNG: 12 ROF: D3+1 POW: 12 - Pistol, Volume Fire, Critical: Knockdown
- Battleshield: MAT: 6 RNG: 1 POW: 12
Man-O-War Suppressors
Stats
SPD: 4
MAT: 6 RAT: 5
DEF: 10 ARM: 19 HP: 10
Models: 3 PC: 11 FA: 2
Size: Large (50mm)
Abilities
Weapons
Hailer Cannons
RAT: 5 RNG: 10 ROF: 1D3+1 POW: 12
Pistol
Volume Fire
Bash
MAT: 6 RNG: 1 POW: 10
Man-O-War Wrecking Crew
Stats
SPD: 4
MAT: 7 RAT: -
DEF: 10 ARM: 19 HP: 10
Models: 3 PC: 10 FA: 2
Size: Large (50mm)
Abilities
Weapons
Battle Saw
MAT: 7 RNG: 1 POW: 14
Critical: Shred
Grievous Wounds
Ram Piston
MAT: 7 RNG: 1 POW: 14
Buckler - +1 ARM
Critical Smite - On a critical hit, the model hit can be slammed d6” directly away from this model. If the model hit has a larger base than the attacking model, it is moved only half the distance rolled. The POW of collateral damage is equal to the POW of this weapon.
Shock Trooper Gunners
Stats
SPD: 5
MAT: - RAT: 6
DEF: 12 ARM: 16 HP: 5
Models: 3 PC: 7 FA: 4
Size: Medium (40mm)
Abilities
Reposition [2”]
Weapons
Heavy Scattergun
RAT: 6 RNG: Sp 8 ROF: 2 POW: 13
Pistol
Both Barrels (★Attack) - This model gains +4 to the damage roll for this attack. This model cannot make additional ranged attacks with this weapon during an activation in which it makes a Both Barrels attack.
Shock Trooper Pikemen
Stats
SPD: 5
MAT: 7 RAT: -
DEF: 12 ARM: 17 HP: 5
Models: 3 PC: 7 FA: 4
Size: Medium (40mm)
Abilities
Weapons
Blasting Pike
MAT: 7 RNG: 2 POW: 15
Critical: Armor-Piercing
Shield
MAT: 7 RNG: 1 POW: 10
Winter Korps Infantry
Stats
SPD: 6
MAT: 5 RAT: 5
DEF: 13 ARM: 13 HP: 1
Models: 3 PC: 6 FA: 6
Size: Small (30mm)
Abilities
Support Weapons
Each time you add this unit to your army, choose two Support Weapon Troopers to add to the unit. You can add two of the same Support Weapon Trooper to the unit. Options: Auto Cannon, Grenade Porter, Rocketeer.
Base Weapons
Military Rifle
RAT: 5 RNG: 10 POW: 11
Hand Weapon
MAT: 5 RNG: 1 POW: 9
Support Weapon Options
Auto Cannon (0-2 per unit)
Take Up
If this model is destroyed by an effect other than Take Up, you can choose a grunt in this unit within 1” of it to be destroyed instead. Remove that grunt from the table instead of this model. This model has the same number of unmarked damage boxes as the chosen grunt.
Weapons:
- Auto Cannon: RAT: 5 RNG: 10 ROF: D3 POW: 11 - Volume Fire
- Hand Weapon: MAT: 5 RNG: 1 POW: 9
Grenade Porter (0-2 per unit)
Granted: Fragmentation Grenades
While this model is in play, models in its unit gain Fragmentation Grenade weapons.
Weapons:
- Military Rifle: RAT: 5 RNG: 10 POW: 11
- Hand Weapon: MAT: 5 RNG: 1 POW: 9
- Fragmentation Grenade: RAT: 5 RNG: 8 AOE: 2 POW: 12/8 - Cumbersome (cannot attack with this weapon and another weapon same activation), Lone Gunman (cannot participate in CRA with this weapon)
Rocketeer (0-2 per unit)
Take Up
If this model is destroyed by an effect other than Take Up, you can choose a grunt in this unit within 1” of it to be destroyed instead. Remove that grunt from the table instead of this model. This model has the same number of unmarked damage boxes as the chosen grunt.
Weapons:
- Rocket Launcher: RAT: 5 RNG: 10 POW: 14 - Brutal Damage, Lone Gunman (cannot participate in CRA with this weapon)
- Hand Weapon: MAT: 5 RNG: 1 POW: 9